Diane
Villaroman

Software Engineer & Digital Artist

[ About Me ]

Diane mixes software development with neuroscience, research with art, and health care with entertainment - with the ultimate goal of pursuing a reality that pushes boundaries.

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[ Projects ]

Virtual Neurosurgery/Psychiatry Research

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Body Perception Evaluation

Use an app to morph a 3D model and gather large population data to study Body Dysmorphic Disorder.

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Mobile VR + MoCap

Research project correlating freely navigating people behavior with brain activity while in untethered Samsung Gear VR.

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Sedentary VR + Joystick

Integrate external controllers to immerse patients in bed in a VR experience.

Virtual Medical Education

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VR Spine Pathology

Bring patients an interactive and immersive VR app to ease their clinic consultation.

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VR Eye-Brain Network

Allow medical students to study and quiz their knowledge of the brain's visual system in VR.

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Medical Imaging Education

Provide lay people with a better understanding of their spine medical image in VR/AR/iPad.

3D Modeling

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Human Model Database

Semi-automated process to animate humans with low-budget facial animations.

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Realistically Rigged Spine

Animate a 3D spine model using published literature.

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MRI To 3D Model

Semi-automate production of a spine 3D model from a medical image.

Web

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Spine Viewer

Use a webGL toolkit to open medical images and generate their 3D models on the web.

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Machine Learning Segmentation

Create databases for training and execute ML algorithms on a secure website.

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360 Videos

Using 360 cameras and Autodesk Maya, create 360 experiences and add interactions.

[ Blog ]

Blog Highlight

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July 29, 2018: Augmented Reality RPG

Play Stomping Ground! My first completed RPG stars you, a knight in search of treasures.

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Tutorials

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Human Animation Playlist

See and learn how I integrated MatchMover with Optitrack and Maya!

Youtube Channel

Extra

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Miscellaneous

See an assortment of other things that might interest you, such as: