During my undergraduate career, one of the most challenging classes I took was Neuroanatomy. Specifically, understanding the visual system was difficult since some visual information may cross over to the other hemisphere.
I developed an app for the Gear VR to allow medical students and residents to learn and quiz themselves on the brain's visual system.
First, I modified a 3D model of the brain to have individual objects of the visual system using Maya. I created an audio file for each object. Then in Unity, I added interactive capabilities, such as hovering, selecting with the Gear controller, and natural walking around the environment with the help of the OptiTrack cameras.
There are 3 scenes within this app: learning anatomy, learning pathways, and quiz scenes. The first scene teaches the user about each individual anatomy. The second scene explains how these individual anatomical structures interact. The third scene quizzes the user on certain visual deficits/diseases and what structures were affected.
This app will be prototyped with medical students and residents in 2018-2019 school year at UCLA.